ACCESSING SECURE DATA LAYER: PIYA HEADQUATERS | CREATURE DATABASE:[STABLE]
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PIYA PMC Database - Creatures

Internal creature database. not restricted to anyone.

CREATURE: WALKER | THREAT: F | TYPE: BITE
Basic unbrain creature, slow movement, attacks with melee contact.
Weakness: Headshots, fire, explosives.
Spawn: Global, day & night.

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CREATURE: BOMBHEAD | THREAT: F - S | TYPE: EXPLOSIVE
A zombie that change it head to a bomb, self-destructs when close to target.
Causes massive explode damage.
Weakness: Headshots,Range attacks.

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CREATURE: VDV ZOMBIE WITH SHIELD | THREAT: D | TYPE: SMALL TANK
Same like walker, but they move faster and deal more damage.
They wield a shield and attacks with their "invisible" knives.
Weakness: Headshots and parts not covered by the shield.

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CREATURE: SPETSNAZ ZOMBIE WITH SHIELD | THREAT: C | TYPE: MID-SMALL TANK
Same moveset with VDV Zombies that with shield, but they have more health.
"Looks like they wear a helmet right? But they just get more health, headshot still deal more damage.
Weakness: Headshots and parts not covered by the shield.

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CREATURE: JUGGERNAUT | THREAT: A+ | TYPE: TANK WITH HIGH DAMAGE
High health, slow but high range damage.
They normally holding a DShK and a shield.
Their shields are bulletproof.
Weakness: Explosive weapons, headshots with REMODES weapons.

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CREATURE: VDV | THREAT: B | TYPE: ENEMY SOLDIERS
They use AKs, and will knife you if you too near to them.
Medium-High damage & medium accuracy.
Weakness: Explosive weapons, Headshot with any types of primary weapons.

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CREATURE: SPETSNAZ | THREAT: B+ | TYPE: ENEMY ELITE SOLDIERS
They literly same as VDV, But they got a shield, deal more damage and more health.
Thier shield can block some type of ammunition such as hallow point.
Medium-High damage & low accuracy.
Weakness: Explosive weapons, Headshot with any types of primary weapons.

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CREATURE: TANK | THREAT: C+ | TYPE: GULAG TANK
Higher health than Juggernaut, but less damage.
They are just a walker that very tank with white muscle...
High Health, Low Damage.
Weakness: Explosive weapons, Headshot with REMODE rounds. Or any primary weapons but less effective.

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CREATURE: INFECTED RATS | THREAT: E - D | TYPE: ANIMALS
Single rat is preety weak, but most of time they swarm as a group.
At the same time they are too small...
Low Health, [Unknow] Damage.
Weakness: Explosive weapons, REMODE rounds to a group of rats. Any weapons to a rat.

“Don't use a sledgehammer to crack a nut” - [██████████]
(Sledgehammers work on rats too, but they’re not very effective.)

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CREATURE: INFECTED SPIDER | THREAT: D - C+ | TYPE: ANIMALS
Same like the infected rats, but bigger than that.
They use thier poison in thier gland to attack people in mid range
Mid-high Health, low Damage.
Weakness: Explosive weapons ,Sniper rifles and and firearms with REMODE rounds.

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CREATURE: MUTATED RATS | THREAT: D - C+ | TYPE: ANIMALS
Rats that look similar to humans.
They normally appear in the mountain cave and under the sewers of gulag, and they swarm as a group.
Low Health, low Damage.
Weakness: Explosive weapons, multiple headshot by any type of primary weapons.

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CREATURE: THE GRIM REAPER | THREAT: SS | TYPE: BOSSES
The Grim Reaper is a boss in the Zombie Tower raid. There are 3 chances for a Grim Reaper to spawn, each at 45% chance.
Killing them has a 60% chance of dropping a Reaper Essence that can be picked up to redeem your reward, which can either be the G11K2 REAPER, LAR Grizzly Mark V REAPER, USP9 Custom REAPER, or 20k cash if you have them all, at the top of the tower.”
Do not touch a Grim Reaper‘s body or scythe at all times, even after it’s dead, for they can kill you instantly if you do so.
High health, high damage.
Weakness: multiple headshot by M107, AK50 and M82A2.

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